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Rosebeam/Mechanic: Difference between revisions

From Garden Tower Defense | Demo
imported>Xyanopz
Created page with "Each shot from <nowiki>'''</nowiki>Rosebeam<nowiki>'''</nowiki> carries a stun effect, which inversely affects how much dps <nowiki>'''</nowiki>Rosebeam<nowiki>'''</nowiki> can output. Since stun-capable plants will NOT attack a target already under the stun effect, if all targets within range are stunned, <nowiki>'''</nowiki>Rosebeam<nowiki>'''</nowiki> will temporarily stop attacking completely. When a single lvl 5 <nowiki>'''</nowiki>Rosebeam<nowiki>'''</nowiki> attac..."
 
imported>Xyanopz
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Each shot from <nowiki>'''</nowiki>Rosebeam<nowiki>'''</nowiki> carries a stun effect, which inversely affects how much dps <nowiki>'''</nowiki>Rosebeam<nowiki>'''</nowiki> can output. Since stun-capable plants will NOT attack a target already under the stun effect, if all targets within range are stunned, <nowiki>'''</nowiki>Rosebeam<nowiki>'''</nowiki> will temporarily stop attacking completely. When a single lvl 5 <nowiki>'''</nowiki>Rosebeam<nowiki>'''</nowiki> attacks a single available target such as a high HP boss, you can expect the effective dps to drop to around 2600.
Each shot from '''Rosebeam''' carries a stun effect, which inversely affects how much dps '''Rosebeam''' can output. Since stun-capable plants will NOT attack a target already under the stun effect, if all targets within range are stunned, '''Rosebeam''' will temporarily stop attacking completely. When a single lvl 5 '''Rosebeam''' attacks a single available target such as a high HP boss, you can expect the effective dps to drop to around 2600.
 
* This drop in dps is compounded when you have multiple '''Rosebeams''' in the same area, as not only will they quickly stun everything, they will ''all'' stop attacking when all available targets are stunned.
This drop in dps is compounded when you have multiple <nowiki>'''Rosebeams''' in the same area, as not only will they quickly stun everything, they will ''all''</nowiki> stop attacking when all available targets are stunned.
* This negative affect can mostly be alleviated as long as there are at least 2 enemy targets for ''each'' '''Rosebeam''' in the same area. I.E. if you have 3 '''Rosebeam''', you need at least 6 targets total to allow them to do full damage. This behavior makes '''Rosebeam''' function almost like an AoE plant, but with a maximum damage cap instead of a minimum damage floor, as the enemy amount scales.
 
This negative affect can mostly be alleviated as long as there are at least 2 enemy targets for <nowiki>''each'' '''Rosebeam''' in the same area. I.E. if you have 3 '''Rosebeam''', you need at least 6 targets total to allow them to do full damage. This behavior makes '''Rosebeam'''</nowiki> function almost like an AoE plant, but with a maximum damage cap instead of a minimum damage floor, as the enemy amount scales.

Latest revision as of 23:12, 21 August 2025

Each shot from Rosebeam carries a stun effect, which inversely affects how much dps Rosebeam can output. Since stun-capable plants will NOT attack a target already under the stun effect, if all targets within range are stunned, Rosebeam will temporarily stop attacking completely. When a single lvl 5 Rosebeam attacks a single available target such as a high HP boss, you can expect the effective dps to drop to around 2600.

  • This drop in dps is compounded when you have multiple Rosebeams in the same area, as not only will they quickly stun everything, they will all stop attacking when all available targets are stunned.
  • This negative affect can mostly be alleviated as long as there are at least 2 enemy targets for each Rosebeam in the same area. I.E. if you have 3 Rosebeam, you need at least 6 targets total to allow them to do full damage. This behavior makes Rosebeam function almost like an AoE plant, but with a maximum damage cap instead of a minimum damage floor, as the enemy amount scales.