Survival Mode: Difference between revisions
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imported>MeokgaT Added trivia and added the trivia an info about Timekeeper and changed the Overview section. |
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== Overview == | == Overview == | ||
'''Survival Mode''' is | '''Survival Mode''' is one of the three [[Gamemodes|Gamemodes]] in [[Garden Tower Defense Wiki|Garden Tower Defense]]. Although it takes a relatively long time to complete. Players can finish it without much difficulty. | ||
* What makes this gamemode different from others is that the base is the players themselves. Enemies directly attack the players, and if all players die, the game ends. | |||
What makes this gamemode different from others is that the base is the players themselves. Enemies directly attack the players, and if all players die, the game ends. | * There is currently one map available in this Gamemode: ''Islands''. This map consists of four levels: Farm, Jungle, Tropical and Toxic. | ||
* Since Islands is a Dungeon-difficulty map, players cannot select a specific level. Instead, they must complete Level 1 to progress to Level 2, and so on. | |||
There is currently one map available in this Gamemode: ''Islands''. This map consists of four levels: Farm, Jungle, Tropical and Toxic. | * Players receive rewards for each level they complete, including Seeds and special [[towers]] that are exclusively obtainable in Survival Mode. Each level has its own special tower. | ||
* If player dies until wave 10, he will not gain any seeds. If player dies on the last wave, he will not gain full amount of seeds. | |||
Since Islands is a Dungeon-difficulty map, players cannot select a specific level. Instead, they must complete Level 1 to progress to Level 2, and so on. | |||
Players receive rewards for each level they complete, including Seeds and special [[towers]] that are exclusively obtainable in Survival Mode. Each level has its own special tower. | |||
== Maps == | |||
{| class="wikitable sortable" width="100%" style="text-align:left;" | {| class="wikitable sortable" width="100%" style="text-align:left;" | ||
|+Islands - Map Difficulty : Dungeon | |+Islands - Map Difficulty : Dungeon | ||
| Line 20: | Line 18: | ||
|160 Waves | |160 Waves | ||
|{{Seeds|20000}} | |{{Seeds|20000}} | ||
|[[Lil Stump]] (2%) | |[[Lil Stump]] (2%)<br/>[[Sporefang]] (1%)<br>[[Tiki Tower]] (0.5%)<br>[[Seed Mech]] (0.1%)<br> | ||
[[Sporefang]] (1%) | |||
[[Tiki Tower]] (0.5%) | |||
[[Seed Mech]] (0.1%) | |||
|- | |- | ||
|Normal | |Normal | ||
|160 Waves | |160 Waves | ||
|{{Seeds|25000}} | |{{Seeds|25000}} | ||
|[[Lil Stump]] (3%) | |[[Lil Stump]] (3%)<br/>[[Sporefang]] (2%)<br>[[Tiki Tower]] (1%)<br>[[Seed Mech]] (0.2%)<br> | ||
[[Sporefang]] (2%) | |||
[[Tiki Tower]] (1%) | |||
[[Seed Mech]] (0.2%) | |||
|- | |- | ||
|Hard | |Hard | ||
|160 Waves | |160 Waves | ||
|{{Seeds|30000}} | |{{Seeds|30000}} | ||
|[[Lil Stump]] (4%) | |[[Lil Stump]] (4%)<br/>[[Sporefang]] (3%)<br>[[Tiki Tower]] (1.5%)<br>[[Seed Mech]] (0.5%)<br> | ||
[[Sporefang]] (3%) | |||
[[Tiki Tower]] (1.5%) | |||
[[Seed Mech]] (0.5%) | |||
|- | |- | ||
|Insane | |Insane | ||
|160 Waves | |160 Waves | ||
|{{Seeds|35000}} | |{{Seeds|35000}} | ||
|[[Lil Stump]] (5%) | |[[Lil Stump]] (5%)<br/>[[Sporefang]] (4%)<br>[[Tiki Tower]] (2%)<br>[[Seed Mech]] (0.8%)<br> | ||
[[Sporefang]] (4%) | |||
[[Tiki Tower]] (2%) | |||
[[Seed Mech]] (0.8%) | |||
|- | |- | ||
|Impossible | |Impossible | ||
|160 Waves | |160 Waves | ||
|{{Seeds|40000}} | |{{Seeds|40000}} | ||
|[[Lil Stump]] (6%) | |[[Lil Stump]] (6%)<br/>[[Sporefang]] (5%)<br>[[Tiki Tower]] (2.5%)<br>[[Seed Mech]] (1%)<br> | ||
[[Sporefang]] (5%) | |} | ||
== Levels == | |||
{| class="wikitable sortable" width="100%" style="text-align:left;" | {| class="wikitable sortable" width="100%" style="text-align:left;" | ||
|+Level 1 : Farm | |+Level 1 : Farm | ||
Revision as of 11:20, 19 September 2025
Overview
Survival Mode is one of the three Gamemodes in Garden Tower Defense. Although it takes a relatively long time to complete. Players can finish it without much difficulty.
- What makes this gamemode different from others is that the base is the players themselves. Enemies directly attack the players, and if all players die, the game ends.
- There is currently one map available in this Gamemode: Islands. This map consists of four levels: Farm, Jungle, Tropical and Toxic.
- Since Islands is a Dungeon-difficulty map, players cannot select a specific level. Instead, they must complete Level 1 to progress to Level 2, and so on.
- Players receive rewards for each level they complete, including Seeds and special towers that are exclusively obtainable in Survival Mode. Each level has its own special tower.
- If player dies until wave 10, he will not gain any seeds. If player dies on the last wave, he will not gain full amount of seeds.
Maps
| Difficulty | Waves | Seed Rewards | Tower Rewards |
|---|---|---|---|
| Easy | 160 Waves | File:Seeds.png 20000 | Lil Stump (2%) Sporefang (1%) Tiki Tower (0.5%) Seed Mech (0.1%) |
| Normal | 160 Waves | File:Seeds.png 25000 | Lil Stump (3%) Sporefang (2%) Tiki Tower (1%) Seed Mech (0.2%) |
| Hard | 160 Waves | File:Seeds.png 30000 | Lil Stump (4%) Sporefang (3%) Tiki Tower (1.5%) Seed Mech (0.5%) |
| Insane | 160 Waves | File:Seeds.png 35000 | Lil Stump (5%) Sporefang (4%) Tiki Tower (2%) Seed Mech (0.8%) |
| Impossible | 160 Waves | File:Seeds.png 40000 | Lil Stump (6%) Sporefang (5%) Tiki Tower (2.5%) Seed Mech (1%) |
Levels
| Difficulty | Waves | Rewards |
|---|---|---|
| Easy | 40 Waves | File:Seeds.png 2000 - Lil Stump (2%) |
| Normal | 40 Waves | File:Seeds.png 2500 - Lil Stump (3%) |
| Hard | 40 Waves | File:Seeds.png 3000 - Lil Stump (4%) |
| Insane | 40 Waves | File:Seeds.png 3500 - Lil Stump (5%) |
| Impossible | 40 Waves | File:Seeds.png 4000 - Lil Stump (6%) |
| Difficulty | Waves | Rewards |
|---|---|---|
| Easy | 40 Waves | File:Seeds.png 4000 - Sporefang (1%) |
| Normal | 40 Waves | File:Seeds.png 5000 - Sporefang (2%) |
| Hard | 40 Waves | File:Seeds.png 6000 - Sporefang (3%) |
| Insane | 40 Waves | File:Seeds.png 7000 - Sporefang (4%) |
| Impossible | 40 Waves | File:Seeds.png 8000 - Sporefang (5%) |
| Difficulty | Waves | Rewards |
|---|---|---|
| Easy | 40 Waves | File:Seeds.png 6000 - Tiki Tower (0.5%) |
| Normal | 40 Waves | File:Seeds.png 7500 - Tiki Tower (1%) |
| Hard | 40 Waves | File:Seeds.png 9000 - Tiki Tower (1.5%) |
| Insane | 40 Waves | File:Seeds.png 10500 - Tiki Tower (2%) |
| Impossible | 40 Waves | File:Seeds.png 12000 - Tiki Tower (2.5%) |
| Difficulty | Waves | Rewards |
|---|---|---|
| Easy | 40 Waves | File:Seeds.png 8000 - Seed Mech (0.1%) |
| Normal | 40 Waves | File:Seeds.png 10000 - Seed Mech (0.2%) |
| Hard | 40 Waves | File:Seeds.png 12000 - Seed Mech (0.5%) |
| Insane | 40 Waves | File:Seeds.png 14000 - Seed Mech (0.8%) |
| Impossible | 40 Waves | File:Seeds.png 16000 - Seed Mech (1%) |
Trivia
This section is a trivia section. Please relocate any relevant information into other sections of the article.
- If a Timekeeper is used on a level, it cannot be used again on a different level within the same game. It can only be used once per game.